Vladimir Romanovich
Unity Developer · Minsk, Belarus / Remote
Unity developer building games, tools, and graphics systems
About
Current Focus
Focused on building fun game, Web/Mobile game platforms, systems design, custom tooling, and real-time graphics. Actively seeking remote Unity developer roles.
Tech Stack
UnityWebGLC#C++DirectX 11HLSLSvelteKit
Highlights
- Built a idle WebGL game that stays under 20MB.
- Made systems and tools for mass multiplayer shooter game for mobile
- Adapted android games for web platforms, including Telegram
- Built a small custom DirectX 11 graphics engine with skeletal animation and spatial audio