Vladimir Romanovich - bnorax

Available for remote roles

About me

I build games and tools with Unity. I’ve worked on mobile and browser games, brought Android games to the web, and built gameplay systems, mobile game tools and shaders.

Highlights

  • Built gameplay and UI screens for Warfare Mobile, a team-based mobile shooter.
  • Implemented weapon upgrades and set up enemy animation and effects for Zombie Survivor.
  • Created Chemistry Adventure’s grid-based puzzles and dialogue in Unity and C#.
  • Built a C++17/DirectX 11 engine with 3D asset loading, scene objects, and audio.

Tech Stack

Game Dev

UnityC#C++UI ToolkitVContainerUniTaskWebGL

Graphics

OpenGLDirectX 11HLSL

Web

TypeScriptSvelteKit