Vladimir Romanovich - bnorax
Available for remote roles
About me
I build games and tools with Unity. I’ve worked on mobile and browser games, brought Android games to the web, and built gameplay systems, mobile game tools and shaders.
Projects
Commercial
Personal
Highlights
- Built gameplay and UI screens for Warfare Mobile, a team-based mobile shooter.
- Implemented weapon upgrades and set up enemy animation and effects for Zombie Survivor.
- Created Chemistry Adventure’s grid-based puzzles and dialogue in Unity and C#.
- Built a C++17/DirectX 11 engine with 3D asset loading, scene objects, and audio.
Tech Stack
Game Dev
UnityC#C++UI ToolkitVContainerUniTaskWebGL
Graphics
OpenGLDirectX 11HLSL
Web
TypeScriptSvelteKit