Vladimir Romanovich
Unity Software Engineer
I build games and some other stuff
About
Current Focus
Focused on becoming a well-rounded Unity engineer. Actively job hunting while sharpening my systems design, tooling, and graphics work.
Tech Stack
UnityWebGLC#C++DirectX 11HLSLSvelteKit
Highlights
- Built a idle WebGL game that stays under 20MB.
- Made systems and tools for mass multiplayer shooter game for mobile
- Adapted android games for web platforms, including Telegram
- Built a small custom DirectX 11 graphics engine with skeletal animation and spatial audio